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Java 1.2
Join over 1 million people who learn online, with these complete interactive computer training courses.




See How It Works

This online course includes tutorials for: Time Needed
Writing Java Programs 2 hours
Java Programming Basics 4 hours
Using Objects and Arrays 4 hours
Creating Java Applets 4 hours
Graphics and User Events 3 hours
Putting Your Skills to Work 3 hours
Estimated time needed to complete entire course 20 hours


Receive your login ID to take the training courses online, as many times as you wish, for 1 year.  Click here for group orders.

Buy this entire online training course with one easy payment of $67

OR

Buy the Web Design Pack, and receive this course plus many more, for only $197



Benefits

  • Unlimited access for 1 year
  • Learn anytime, anywhere
  • You control the pace
  • Start & stop wherever you want
  • No books to read
  • No software needed
  • Value Packs include Free online tech support
  • Double guarantee
  • 100% Money back guarantee
  • One time payment No monthly fee
  • Use the course index for review anytime
  • Answer course questions with at least 70% accuracy and print your own certificates of completion to prove that you have mastered each training course.
  • Free status reports for company managers

Requirements

All you need is a PC with Windows, the Microsoft Internet Explorer (browser) and an Internet connection.
Note: The online computer training is designed to work only with Internet Explorer. 
Prices shown are per user.




What You will Learn

This online training course provides instruction in the basics of the Java 1.2 programming language. An explanation of how Java programs work and creating a basic program is provided. Programming topics covered include using variables and strings, conditional tests, and loops. Advanced topics covered include arrays, objects, methods, inheritance, use of graphics and animation, and building a user interface. An explanation of Java applets and how to create, manage, and use them is covered. The online training course concludes with the opportunity to apply the skills learned in a sample application.




Writing Java Programs

  • Explain the basic functions of Java applications and programs
  • Write and compile Java programs



Java Programming Basics

  • Use variables and strings
  • Use conditional tests
  • Repeat actions using loops



Using Objects and Arrays

  • Store information in arrays
  • Create and describe objects
  • Create an inheritance hierarchy
  • Create and use methods



Creating Java Applets

  • Use an applet on a Web page
  • Send and receive applet parameters 
  • Manage applet threads
  • Display fonts and colors in applets



Graphics and User Events

  • Add graphics to an applet
  • Animate images in an applet
  • Build a user interface



Putting Your Skills to Work

  • Use classes that act as a die or a calculator
  • Put together a sample game for a Web site
  • Animate an image background
  • Place images on the screen edges







 

          Tutorials for success

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